Categories
Student masterclass

IoT cares for you

Tuesday 8 December; 9:30-13:00

The Internet of Things promises a connected world that transparently supports a life in comfort for those who (know how to) use it. Augmented by smart algorithms and lots of juicy personal data, the technology is presented like a butler that seemingly acts on our thoughts and if necessary, on our voices. The future is fantastic! Or is it? This workshop critically explores the techno-optimistic vision that is implicit in many IoT endeavors. Hop along, it will be fun!

The workshop

The workshop critically investigates the dynamic multi-person / multi-activity scenarios around connected and smart products. It aims to surface the complexities that arise when designing connected products and when value systems of users, designers and companies clash.The workshop is designed to be completely online, we will use a video conferencing platform to present and talk and use a Miro based IoT Sandbox to collaborate. The workshop takes place on Tuesday 8th of December 2020, starting at 9:30, ending at 13:00. We will hand out a homework assignment before the workshop.

impression of the IoT Sandbox

Workshop organisers

  • Joep Frens is assistant professor in the FE cluster. He has a design background and specialises in deigning for (rich) interaction in growing systems.
  • Mathias Funk is associate professor in the FE cluster. He has a background in computer science and specialises in systems design from a design tools perspective

Participate?

To be able to join the masterclasses you need to be registered as student participant. We will send all registered students an invitation to choose a masterclass.

Categories
Session

Walk and talk

Thursday 10 December 17:00-18:00

Physical audio spaces and voice things

The voice hype might have faded, but interacting through audio continues to evolve. Amazon, Google, Samsung and Apple assistants are not mere voice-driven search machines, they continue to improve their voice models for interacting with devices, others and your surroundings.

All large tech firms have their own wearable assistants in the form of wireless headphones, often with a level of comfort that makes the wearer forget they are wearing them, even when you’re not consuming media or are in a conversation. Apple already started to coin the term computational audio starting with the transparency mode on the AirPod Pros, much like computational photography now is a thing.
In this session we are inviting you to take a walk outside and listen to a live interview with some designers and thinkers of the audio shaped spaces. Of course we will make it possible to take part in the conversation.

3D Printing the Shell

Sam Warnaars will be the host of this special audio walk. Sam is one of the founders of Open Voice Netherlands, host of The Voicecast podcast and chaired the voice taskforce of the DDMA till recently.

Sam with talk to

  • Tijmen Schep, a critical designer that paid special attention to the design for privacy aspects of voice controlled systems in his Candle project.
  • Dr. Elif Ozcan Vieira, associate professor at Delft University of Technology, at the TU Delft Faculty of Industrial Design Engineering, where she teaches and does research on `form and experience-driven’ and `sound-driven’ design. Like the research on the Critical Alarms Lab
  • Sophie Kleber, head of spaces UX at Google, utilizing user insights, people analytics, and ambient computing and spacial technology to create Google’s working environment of the future.

Join us in Spaces!

We will be using the app Space that runs both on iOS and Android. You can install it in advance or just before the session. You find the link in the schedule in the participants section.

Categories
Workshop

Inventures

Invention + Adventure = Inventure.

During this hands on workshop you will create flexible circuits with sound, movement and light for walls, wearables, and objects.

We will explore social and psychological topics of invention and entrepreneurship throughout the session individually and in teams. Finally, we will use our projects to navigate a story building machine called Mission Control : The Game.

No experience in electronics necessary. Basic and beast makers – all welcome!

This is a code-free workshop, with everything you need in Kit A*. However if you want to BYOM  (bring your own microcontroller) and code along, we have you covered in Kit B and C*!  Make ON!

Kit A- Basic-  This kit contains everything you need to make the projects – no code!

35 EUR

Kit B- Beast- This kit contains the same components as the Basic kit + Launchpad for Micro:bit and Adafruit CLUE + Nexus Board + Space Tape. -microcontroller not included.

65 EUR

Kit C- Beast- This kit contains the same components as the Basic kit + The Space Station Set + Nexus Board + Space Tape for Arduino –  MKR, NANO, Raspberry Pi – ZERO, Adafruit – Feather. -microcontroller not included.

85 EUR

In the afternoon we remix our creations together!

After the workshop has ended, we invite you to take what you created and remix it any way you like. Take whatever interests, skills and materials you have to make it bigger, make it smaller, make it friendlier, .. We will ask you to keep your channels open during this process, so you can share knowledge, fun, inspiration or just friendly company with Jessica and the others participated in the workshop. For a (preliminary) schedule, check the Make & Remix Monday page.

by Jessica Cobb

Jessica Cobb, founder of Mission Control Lab, is an emerging technologist and serial entrepreneur. She carries the torch for the Maker Movement while spending her career developing 21st Century tools, talent and products in startups, big brands and government initiatives across Edtech, Medtech and beyond. She founded Mission Control Lab as a startup platform to pioneer products that ignite inclusion, innovation and a greater participation in the Fourth Industrial Revolution. She operates with her team in Utrecht, The Netherlands, democratizing access to the future of work with her latest initiative, MakeON.

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Workshop

Phone Grown

You don’t have to be techy to repurpose ‘older’ tech!

Join us in exploring less-technical, fun and creative ways to reuse seemingly obsolete technology in this guided workshop. In this workshop, we will (temporarily and non-destructively) repurpose an (old) smartphone or tablet into a ‘smart display’, using Google Sheets, pen and paper.

This smart display will then light up in various colours depending on the data you want it to represent, which – using pen and paper – is contextualised using an overlayed drawing. The combination of IFTTT.com, colours and a drawing results in endless options for personalisation and creativity!

At the end of the day, we’d love to discuss how DIY tech-repurposing approaches such as this one are more broadly applicable.

To join this workshop, you will need:

  • A smartphone that can connect to your Wi-Fi (preferably one you don’t need for a while, but not mandatory)Some pen and paper
  • A computer/laptop to set things up and join the remote  workshop
  • A Google account (for using Google Sheets – you need to be ~16 years or older)
  • An IFTTT.com account (for connecting it to data – you need to be 18 years or older). Note: if you are already using a free IFTTT account, please check/ensure you have at least 1 (out of 3) free ‘triggers’ left.

In the afternoon we remix our creations together!

After the workshop has ended, we invite you to take what you created and remix it any way you like. Take whatever interests, skills and materials you have to make it bigger, make it smaller, make it friendlier, .. We will ask you to keep your channels open during this process, so you can share knowledge, fun, inspiration or just friendly company with David and the others participated in the workshop. For a (preliminary) schedule, check the Make & Remix Monday page.

By David Verweij

I am a creative technologist building digital and physical products, and always busy with user experience design, software and hardware. In my current academic position at Newcastle University I specialise in a Research Through Design methodology. Using novel technologies and bespoke designs, I develop interactive research products and deploy them in-the-wild.

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Workshop

Smartibot

Connected CardBot Challenge

Learn how to build a cardboard telepresence robot, using the Smartibot platform, and then create an escape room-type game experience, for other participants to play remotely by controlling the robot. The workshop will cover basic cardboard modelling techniques, simple JavaScript programming, using the telepresence system and rudimentary game mechanics. No prior experience is required.

We will send to participants:
Smartibot Kit
2 x 9g Servo Motors

30 EUR material cost

Other items needed:

The robot template PDF printed on an A4 sheet of paper
Some corrugated cardboard (ideally single-layer, like Amazon boxes)
A glue gun and glue sticks
A craft knife or scalpel
A surface you can cut on

In the afternoon we remix our creations together!

After the workshop has ended, we invite you to take what you created and remix it any way you like. Take whatever interests, skills and materials you have to make it bigger, make it smaller, make it friendlier, .. We will ask you to keep your channels open during this process, so you can share knowledge, fun, inspiration or just friendly company with Ross and the others participated in the workshop. For a (preliminary) schedule, check the Make & Remix Monday page.

By Ross Atkin

The Crafty Robot is run by designer and engineer Ross Atkin in London. Ross is a product designer, engineer and researcher with extensive experience designing and building connected products for major manufacturing companies. His work focuses mainly on assistive technology and physical accessibility and, along with Akram, he is a member of BBC’s ‘The Big Life Fix’ ‘Fix Team’.

Categories
Session

Shaping future cities with Intelligent Things

Thursday 10 December; 11:00-12:30

Session to dive into the theme Cities of Things and discussing ingredients of a future field lab

With the rise of AI (artificial intelligence) combined with IoT (internet of things), the concept of what is a “thing” shifts from passive artifact to an active partner. Capable to perform tasks and make judgments, Things increasingly “work with us” to produce positive change in everyday life. The research program Cities of Things started in 2018 as a Delft Design Lab at faculty of Industrial Design Engineering Delft. The research has a focus on this changing relationship with intelligent things. Things that are services in the core. Things that are citizens. We build new knowledge through research projects and prototyping new products and services.

(image by Maria Luce Lupetti for paper on Near Future Cities of Things

The cities of Amsterdam and Munich have the intention to extend an earlier collaboration by setting up so-called “field labs”  where businesses and knowledge institutions effectively develop, test and implement smart industry solutions. Another element that will be explored entails the necessary urban/regional infrastructure for creativity and innovation based on reciprocity. Creative Holland and partners in Munich worked together to identify several high-opportunity themes for the field labs, which can be elaborated. One of the field labs will be on Cities of Things.

Cities of Things is aiming for the establishment of a field lab in 2021 and like to discuss the requirements with practitioners and industry. The concept of the Cities of Things field lab builds on the experience and network of existing, successful field labs and capitalises on this relationship. How new technologies such as Artificial Intelligence (AI) combined with the Internet of Things (IoT) will become part of everyday urban life. The creative industry will help find solutions for the increasing influence that technology has on people, organisations and society as a whole.

In the session at ThingsCon we like to share the state of  the research we did on cities of things in the last years and we shaped some possible futures that can inspire and kickstart the shaping of an agenda for the field lab. We will zoom in on a couple of themes we like to link to the cities of things; sustainability and energy, mobility, the built environment, fashion, and discuss in smaller groups the agenda for the field lab.

The preliminary program of the session:

11:00 – opening and background of Cities of Things with all participants
11:10 – presenting design fictions of 2 of 3 themes (all participants)
11:25 – short break and divide into break-out rooms
11:30 – break-out room per theme: introduction of participants and sharing impressions of the theme, discussing the design fiction
11:50 – break
12:00 – second round in break-out rooms: formulate first agenda; questions or projects that should be part of the field lab
12:15 – back in the room with all, sharing the agendas 
12:25 closing of the session, follow-up

This session is organised by Iskander Smit, Eva van der Born, David Valentine, and Mareile Zuber

Categories
Session

Shape the Trust Toolkit

Thursday 10 December; 15:30-17:00

August 27 a number of experts and practitioners joined the online collaborative workshop (designed in Miro) to kick-off a series of discussions around the frameworks and requirements for more acceptable technology, data, identity, and privacy practices.

This series continued with 3 more open invitation workshops enabling a deeper dive into each step of the flow from the “Code of Trust” and “Trust by Design” to the “Trust Toolkit”. The output will be further presented and discussed during this seminar and workshop where we will further evaluate the different roles and technical possibilities available to start rebuilding trust in the technology business.

The session will be hosted by Lorna Goulden. We invited Kai Hermsen and Peter Bihr to reflect on the results.

Kai Hermsen

Kai is an expert in digital transformation, cybersecurity, trust in digital technologies, and leadership within this space. 

For technology to serve its purpose, he believes trust in tech is a prerequisite. Kai makes technical topics relatable through storytelling and sharing his expertise. He believes all people need to understand current digital topics and how they impact their lives, to enable democratic decision-making and good stewardship of our societies. He also loves to engage in the conversation and be inspired by other leading personalities within this space, learning a bit more every day. 

At Siemens, he demonstrates in practice how to transform and build trust through leading the “Charter of Trust”, a global initiative of 17 Fortune 500 companies collaborating to strengthen security of the digital space. Kai is also co-founding the TWINDS foundation aiming at rethinking digital identities and collaboratively demonstrating technical solutions to make our digital world more trustworthy. 

As a father of two, he is passionate about finding balance in life as the only way to fuel our best work and most rewarding personal lives. 

Peter Bihr

Peter Bihr co-founded and chairs the board of ThingsCon.  Peter is the founder and Managing Director of The Waving Cat, a boutique research, strategy & foresight company. He explores how emerging technologies can have a positive social impact. Peter is a Mozilla Fellow (2018-19) and Edgeryders Fellow (2019), and Postscapes named him a Top 20 Influencer in IoT (2019).

Lorna Goulden

Lorna has 20+ years’ experience working across industries from smart city developments to customer-centric digital innovations, with particular focus on the impact on society. She organizes the Eindhoven Internet of Things Meetup and is a UX team lead and Steering Group member of a non-profit foundation developing an SDK for decentralized identity+data as a foundation for COVID19 applications.

Categories
Session

From Good Things to Good Systems – The Shift in Design.

Wednesday 9 December; 11:00-12:30

The role of design has changed repeatedly over the past decades. From artistic craftsmanship to the support of industrial production, to user-centred design, the field of activity has grown from designing objects to shaping processes and interactions.
Today, current design research is once again concerned with the question of which topics design should address in order to shape the future. The landscape ranges from “Beyond User Centred Design” with a focus to a live in networks supported by technology, to “Social Design“ with a focus to the cohesion of global or local social communities, to the care for the livelihood of our planet which we destroy in the Antropocene.
Many new terms are currently circulating again for topics that design should address. They all seem to be similar in two things: 1. A broader view of problems and solutions that as result requires more than a product or service for a consumer. 2. A systemic approach.

Program

In the session we will …

  • sketch the landscape of currently discussed design approaches.
  • question and discuss some of the design approaches with experts and our participants
  • finding out what the red thread for design is in the new approaches

Look forward to discussing it with our lovely guests:

Sarah Gold, projectsbyif
Elisa Giaccardi, TU Delft
Heather Wiltse, Umeå University
Elise Marcus, Mother Earth Network
Max Brandl, The Butterfly In The Room
Philipp Kaltofen, The Butterfly In The Room

Categories
Session

Rural Mobility

Wednesday 9 December; 13:30-15:00

Rural Mobility

New mobility products and services for cities are launched (and disappear) every few months. But since 41% of Europe’s population is living in cities, what about the countryside and towns where more than half of people live?

In this session we want to travel the countryside and together explore what mobility habits, developments and opportunities can be found there.

Learn from experts

For this 90 minutes session, we invited a small group of experts to share their knowledge on rural mobility:

Stefan Zoll, Ioki will talk about Connecting the country to the city with the help of algorithms

Mathias Großklaus, neuland21 will talk about the why mobility is such an important part of their vision for a future country side

Lieke Ypma, helloimpact.com – Mobility in life contexts / people-centred mobility – will talk about Life changing situations and triggers for mobility behaviour change

Ideate to facilitate behaviour change

These short presentations will provide inspiration for all of us to ideate on how we can make (future) rural mobility to be more inclusive and sustainable. The focus will be on how people can best be supported to change their mobility behaviour.

We look forward to seeing you in the session,
Pieter Diepenmaat & Andrea Krajewski

Categories
Session

Better connected cities

Wednesday 9 December; 9:00-10:30

We love a good city. But what does that mean? What makes cities livable? Since we’re at ThingsCon: What roles do technology and data play? What are the interrelations between data, governance, policy, and quality of life? How can we make sure that as cities get more connected, citizen (not vendors) are front and center?

The Better Connected Cities session will be an informal, open and safe space to explore these questions together. Capped at around 30 participants, this session will last a total of 90 minutes and consist of two parts: Two brief opening conversations between up to 3 experts will set the stage and tone, followed by an active group discussion.

As topical “flag poles”, we think of these areas as particularly worth exploring in our conversation:

  • Equity & Fairness
  • Policy & Governance
  • Data & Power Dynamics
  • Resilience & Participation
  • Diversity & Inclusion

This session will be hosted by Simon Höher (ThingsCon, Hybrid City Lab) and Peter Bihr (ThingsCon, The Waving Cat, Berlin institute for smart cities and civil rights).

We will have introducing presentations by Usman Haque and Maaike Harbers.

Maaike Harbers

Maaike Harbers is a professor of applied sciences in Artificial Intelligence & Society at Research Center Creating 010 at Rotterdam University of Applied Sciences. Her work focuses on the ethical and societal implications of artificial intelligence, and she researches how designers of AI-applications can account for the implications of their concepts on human values, like privacy, freedom and equity. Maaike Harbers holds a PhD in Artificial Intelligence, and a MA in Philosophy.

Usman Haque

Usman Haque is founding partner and creative director of Umbrellium, designing and building urban technologies that support citizen empowerment and high-impact engagement in cities; and Thingful.net a search engine for the Internet of Things. Earlier, he launched the Internet of Things data infrastructure and community platform Pachube.com, which was acquired by LogMeIn in 2011. Trained as an architect, he has created responsive environments, interactive installations, digital interface devices and dozens of mass-participation initiatives throughout the world. His skills include the design and engineering of both physical spaces and the software and systems that bring them to life. He has also taught at the Bartlett School of Architecture, including the Interactive Architecture Workshop (until 2005) and RC12 Urban Design cluster, “Participatory systems for networked urban environments”. He received the 2008 Design of the Year Award (interactive) from the Design Museum, UK, a 2009 World Technology Award (art), the Japan Media Arts Festival Excellence prize and the Asia Digital Art Award Grand Prize. http://umbrellium.co.uk/ • https://haque.co.uk/ • https://twitter.com/uah

Simon Höher

Lead Public Design zero360 Simon heads the Hybrid City Lab, the public design unit of Berlin-based innovation firm zero360. Since 2014 he co-chairs ThingsCon. In his work, he explores systemic concepts of technology, culture, and society in a global context. As a serial entrepreneur and strategy consultant, he works with organizations to co-create their future, fosters connections between people, ideas, and products. 

Peter Bihr

Peter Bihr co-founded and chairs the board of ThingsCon. Peter is the founder and Managing Director of The Waving Cat, a boutique research, strategy & foresight company. He explores how emerging technologies can have a positive social impact. Peter is a Mozilla Fellow (2018-19) and Edgeryders Fellow (2019), and Postscapes named him a Top 20 Influencer in IoT (2019).